Quality Assurance


QA is not just a secondary matter to us. We don't consider QA a river full of beta testers who come, test something and just go away. Around QA we are building a strong game house, cause QA is a core of a developing team, everything here starts from QA and finishes in QA during development of a game. QA must be a continuous process integrated within the planning and development of a game.

Like its name says, we must assure also the quality of our games, cause we really care about you not getting mad because of its inexistence. We specialized in testing both our own games and other developers' games.

So far, we had in testing more than 50 Wii, DS, PS2, XBOX 360 and PC games:

Destiny Of Zorro Wii The apprentice PC I did it Mum! Girl DS
Fashion Designer DS Math made simple DS I did it Mum! Boy DS
Sayuki Wii Dolphin Friends DS Galactik Football DS
Guilty Gear XX Wii Zoo Vet DS The Big word puzzle book DS
My Pet Dolphin 2 DS
Fever Frenzy PC My Pet Pony DS
Blended DS Nikopol PC Ontamarama DS
Legend of Sayuki Wii
The Tomorrow War PC Classic Cars PC
AIM2 PC Legend of Sayuki PS2 DTCarnage PS2
A-TrainHX Xbox 360 Foosball Wii Mini Copter Wii
Princess on ice DS My pet puppy DS My pet kitten DS
Chef! DS Buffy the vampire sl. Mystery Detective II DS
Subbuteo DS Fire Pro Wrestling PS2 Hoshigami DS
Hamtaro DS Counter Force Wii Shin-Chan Wii
Wild Arms 5 PS2 Wild West DS Mystery Mansion DS

We do lotcheck for DS and Wii, TCR and TRC for PS3 and XBOX, functionality tests, linguistic tests, gameplay tests, boundary collision tests. Everything we start is based on a testing plan completed by the lead QA for each and every console. We record the bugs using our inhouse soft so the reports are generated everyday and are transmitted to the developers.The bugs we report are accompanied with reproduce steps, captured images and movies which really help the developing team in quick spotting and repairing of the bugs. We use a server dedicated to QA only and keep in touch with the technical support from Nintendo, Microsoft and Sony to be up to date with the newest tools and softs.For our own games we also do pre-Localisation, proofreading, pre-Style-Guide, pre-audio and pre-Printed materials (box and manuals), localisation.

For our own games we also do: functionality, pre-certification - across all current platform generations, rating verification, weekly-build checks, focus group play test and verifications on: early design, target group, technical and performance, health and safety testing and software compatibility.

 


   

Field & Stream: Total Outdoorsman Challenge is set for release in May 2010 on Xbox 360™

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In October 2008, Beast Studios SRL has been awarded the title: The Best Company in Timis area for Research, Developing and High Tech: 1st place in 2008 (Awarded by CCIAT)

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We are pleased to announce that Beast Studios released the 3rd game for this year. My Pet Kitten will soon be available in stores. The game is released in 5 languages (English, Italian, German, French, Spanish).

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We are hiring: Programmer

Requirements: Advanced knowledge of C, and C++ programming

Pluses:
Desire to learn new technologies; Knowledge about game consoles;
Knowledge about ASM programming, AI, OpenGL, DirectX, 3D game engines, scripting, sound programming; knowledge about 3D Maths; Experience in game development; Knowledge about Maya or 3D Studio Max (Scripting);

Very motivated and hard-working; Game passionate; Average English knowledge

more positions here...

 

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